Theres a tough balancing act in finding the right number of black cards to make sure you can evoke Grief on the first turn, but playing weak cards just to add more black cards to the deck is not something I really want to do
You get a lot of help from your schemes when you set them in motion, but you need to even the odds against three players, after all
They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype
Even though no energy is used, a player may use darkness energy and cyclone energy
If you notice the unwarped images, one of them is upside down, I did not want to spend more time at this moment fixing it, as it was easier to compare the candidates hash twice against the database, one as is and another flipped
If its a permanent card, they may put it onto the battlefield