The one thing that Limit Break has going against it is the Equipment itself
It just is weak to removal of any kind and has four devotion to White to cast
One of the things that makes top-down designs very charming is that they have a little bit of extra text that's flavorful even if it doesn't come up all that often
(You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Sorcery Color tag templates(None) Master Pakku Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Master Pakku becomes tapped, target player mills X cards, where X is the number of Lesson cards in your graveyard
Its easy to jam a pile of your favorite cards together, but is that good strategy
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