They're entirely custom and can have any theme you want, so there's no right or wrong way to build them
in addition to the whole 'broken picture links' thing
Augment only as a sorcery.) P/T Number 115 Language English Not Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pauper, Pioneer, Standard, Timeless, Vintage Rulings (1/19/2018) Creatures with augment don't have a mana cost and can't be cast
Discard 1 card from your hand
Another card which is incredibly strong and easily overlooked is the Caterpillar Calm and Collected card which lets you quest for three lore for only the cost of three ink
We've already touched on the fact that card-drawing spells and powerful cards reduce the risk of mana flood (meaning that the deck can afford the risks of playing a high land count)