The deck is really consistent having 12 one-card combo starters, allowing you to run a significant amount of tech cards
Granting all of our nontoken creatures fabricate increases the value of all those ETB-based energy generators, too, making them just a tad bit stronger or helping us build up a board of chump blockers
This card has always been an interesting colorless variant of Wheel of Fortune that can be used to force a temporary new grip of 7 cards for the turn, and then you return to the old hand
Other card protectors can be unlocked by finishing storylines, defeating characters in Free Duel Mode, and inputting certain Present Codes
It also cant be overlooked how having Telepathy as your general can actually take a lot of the attention off yourself, as everyone knows what everyone is up to
If you want to play with physical cards right away or your buddy who already has a deck is begging you to build one, you can buy a functional, powerful deck that plays right out of the box