Modern Magic revolves around enters-the-battlefield abilities, so it makes sense that doubling those triggers is worth your time, even if the set-up cost is pretty high to get this 4-mana do-nothing rolling
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down
Entwine (Choose both if you pay the entwine cost.) Rule of Law Rarity: Uncommon TYPE: Enchantment SUBTYPE: - CMC: 3 Mana cost: USD: $1.33 EUR: 0.58 TIX: 0.02 EDHREC RANK: 3411 Each player can't cast more than one spell each turn
Using an enchantment like Animate Dead on it in your graveyard allows you to create an infinite loop
Gallery and List of Meld Cards Bruna, the Fading Light + Gisela, the Broken Blade = Brisela, Voice of Nightmares Fang, Fearless l'Cie + Vanille, Cheerful l'Cie = Ragnarok, Divine Deliverance Graf Rats + Midnight Scavengers = Chittering Host Hanweir Battlements + Hanweir Garrison = Hanweir, the Writhing Township Mishra, Claimed by Gix + Phyrexian Dragon Engine = Mishra, Lost to Phyrexia Urza, Lord Protector + The Mightstone and Weakstone = Urza, Planeswalker Titania, Voice of Gaea + Argoth, Sanctum of Nature = Titania, Gaea Incarnate Best Meld Cards The original meld cards never really saw much play in their time in Standard, but Gisela, the Broken Blade saw some play on its own as a solid beater in midrange decks
But with flash you can also just drop your hand EOT and then untap and swing with your newly minted stuff or keep it from a round of targeted removal or after someone casts a mass removal spell