While they offer a fun new perspective into the artwork effort of the cards, they are not very practical when it comes to the competitive aspect
It enters the battlefield with three loyalty counters and immediately ticks up to four while grabbing a land from your graveyard and thus replacing itself
block with one Goblin, killing the Goblin and doing 1 point of damage to the ogre
Sleep is most effective when combined with other Special Conditions , such as Poison, to force the opponent into tough decisions
Its a question that has a little more nuance than you might think, and in the process of coming to a conclusion, I think Ive hit on some key heuristics that can help you decide which is best for you
Build a board of a cannon fodder, force your opponents creatures to the grave, draw cards, and transform Sephiroth to drain your opponents out