This kit includes two decks that are perfectly tuned for the beginner player
Curse of Bounty is an interesting inclusion that I really enjoy in this deck, and I think it helps speed up potentially slow precon games
Power Plant Worker will get two +1/+1 counters instead of getting +2/+2 if, at the time the ability resolves, you control at least one creature named Mine Worker and at least one creature named Tower Worker
Whether the commanders assist tribal strategies or those that utilize tokens, Selesnya has a significant amount of viable options when figuring out which commander should lead a deck
When this enchantment's last ability resolves, for each applicable token you control that entered this turn, create a token that copies the original characteristics of that first token as stated by the effect that created it (unless that first token is copying something else
I see this as the sneaky genius of JumpStart