At the end of the day, this product did very well for retailers and secondary market sellers, even after all of the complaints fans logged about Magic 30th in its early announcement stages (see "Hasbro 'Fireside Chat'")
What keeps this from a better ranking is the high cost for the commander, and that there are better options in Simic to do similar ramp
This is done to make things more fair, as a die roll is entirely random, but coin flips can easily be manipulated and the coin tends to fall of the board
You'll get to smash them soon enough
Here's why that's smart: Bet on growth, not just guesses: You profit from how popular the market gets, not if your prediction is spot-on
Victory Lap Bitter Work | Illustration by Bun Toujo MTGs already got mechanics like adapt and monstrosity that work like a kicker variant, but that you activate when a permanent is on the battlefield instead of paying an extra cost when casting