If everything costs six mana, you're going to be way behind on playing creatures, and if everything costs two mana, you're going to get outclassed in the late game
Im going to be immediately suspicious if I see this across the table from me, because my assumption is youd only make this your commander if you want to consistently pull off some combo involving an equipment or aura
Unwinding Clock - Untaps all our Artifacts on our Opponents Turn
This meta deck can easily shut out an opponent, especially if its able to go first, making it extremely difficult to break through their defenses
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The River Heralds will get Explorers of the Deep, which will be built around +1/+1 counters and lands, while the Sun Empire deck will be Veloci-Ramp-Tor, which will play extra lands and play big dinosaurs