Fewer packs, fewer cards per pack, and a distribution of chase rarities (SAR, UR, MUR) that is often misquoted on Reddit and YouTube
In addition to this, you can get Wonder Picks from packs of other players
Caveats and Limits CardSnap is excellent at what it does, but it's worth understanding what it doesn't do
Puresteel Paladin allows you to equip for free as long as you control at least three artifacts, while Crackdown Construct gets +1/+1 until the end of turn whenever you activate an artifact's non-mana ability
My Verdict: Deadly Disguise is perfect for players who enjoy trickery, surprise plays, and mastering hidden threats in Commander games
While later sets introduced variations on the effect, none come close to Time Walks raw efficiency at just two mana, making it a cornerstone of Vintage gameplay and a card that defined early control strategies