Personally, I treat individual games of Magic as instances of a longer iterated game that is all the games of Magic I will play, and I think the benefit I could get for dishonesty isnt worth the long term cost, but I know other players who would always break their word if the outcome of a game directly hinges on it, and I even still might trust some of those players in situations where I think the outcome of a game is unlikely to directly hinge on the thing were discussing
To dungeons deep and caverns old
Never analyze a card in a vacuum
The best Constellation cards in Magic: The Gathering , ranked by EDHREC popularity a real-world measure of playability across Commander, Modern, Pioneer, and all formats
The initial design for the set had a common cantrip called This time, you were forced to pay 1 life each turn to draw a card, but you'd be limited to only one extra card per turn
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