Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk
On the other hand, this flexibility eventually rewards the more disciplined players who consider the benefits of various sequences to maximize the interplay between cards: synergies that can earn you more lore, challenge opposing creatures more efficiently, or simply get more actions out of a finite amount of ink
They become 3/3 green creatures with haste that are still lands
In real Magic theres an immediate penalty to six cards, though in Duels of the Planeswalkers, gamers are given a freebie (which is not uncommon as house rules in many establishments)
Which makes it all the more surprising that someone just paid $550 for a Gold Star Charizard (thanks WarGamer !) in such bad condition that it looks like it spent most of its last 19 years lying in a puddle
Its either this or [[Wan Shi Tong, Librarian]], but I suspect more players will be hunting Cub