Grappling Kraken is a great example of what the archetype can do: It's big and expensive , but that isn't an issue if you've been playing extra lands
Rotating proxies per session or even per request keeps your traffic looking like it's coming from different households rather than one very enthusiastic server
We lower our curve, get some flexibility that furthers our game plan, and get to destroy an artifact with no further mana investment
The artwork here reminds me of a 1960s Sci-Fi classic short story by Harlan Ellison that was later made into a creepy adventure game I Have No Mouth, and I Must Scream.I recommend reading it
The flashback cost is pretty costly, but if were thinking about it in the context of green anyway
Each of these will trigger landfall effects individually, so if you hit three lands, that's three landfall triggers