Creating a 1/1 Human token and a Food token is key to beating red decks, and it gives the Sugarmaw fuel for at least two rounds
When I first started, I created a list of keywords that would refresh my memory on what each ability did at a glance (nothing slows down a game like Googling a phrase every turn)
Beyond card artists, we collaborate with specialists like environment artists, visual development artists, and character designers
Several other cards will reward players for either casting lesson spells or having lesson cards in their graveyard
Be free to break those rules and differentiate as you see fit, as many times special builds/decks require quite different approach and it heavily depends on your preferred playstyle, the chosen commander and the mechanics in use, among other things as well
After the exchange, Tree of Perdition would be a 2/9 creature (its toughness became 7, which was then modified by Cultists Staff) and the players life total would be 15