Draw Phase: The first thing you do every turn is draw a card
It can also be picked up by Scoop Up Net RCL 165, returning to your hand and creating a loop, and if you have secured the item Capacious Bucket RCL 156, where you can search for two water energy cards in your deck and put them into your hand, creating a damage system
banish the second target from the GY, and if you do, until the End Phase, the first target's effect gained as a result of a coin toss becomes the banished monster's effect for the same coin toss result
Location from Site visitors on a city-regional basis
Battle of Kaldheim too, but that needs you to attack the Battle for four damage, and Im not sure if the juice is worth the squeeze there
Plus it gets to stay in play instead of being exiled at turns end