Tidus brings his Cheer ability from Final Fantasy 10 straight into Magic: The Gathering , encouraging and strengthening the rest of his team

We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. "It's our hope that the [FF6] character designs should feel like how you 'remember' them..." So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
Land Color tag templates(None) Path of Ancestry This land enters tapped
Normal Commander rules apply for gameplay in these events (e.g., 40 starting life, commander damage tracking, etc.)
That said, its a strong red planeswalker, and if theres a reanimator deck in Standard using cards like Builder's Talent, it can see some play
Seven mana is too much for most decks, but the cost can be reduced by the number of creatures in your party