At level two, your creatures get a little buff with a +1/+0 bonus and they gain the menace keyword, helping to ensure your sneaky cards get through
I argue that the game would not be the same without the inclusion of the Un-Sets
This means it's not possible to cheat creatures into play out of nowhere (which madness can do), but it also means you're granted more flexibility, because you can cast a spell for its mayhem cost at any point during the turn in which it was discarded (rather than having to choose immediately as per madness rules)
First, consider the mana costs of each card in your deck
So why isn't Lorehold, the Historian a great commander that just happens to be a dragon
And then, before I even finish the article, the author mentions what the card works with, and then may provide some decklists