The key thing here is the Energy doesn't have to be basic, so you can attach Special Energy cards with it
Others can paralyse opponents, and snipe benched Pokmon
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For example, Complains Clerk has "Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token." If you choose that ability, you ignore everything up to the first comma, ending up with "Create a 1/1 white Clown Robot artifact creature token." Some triggered abilities have an "intervening if" clausethat is, they are written in the form of "When/Whenever/At [trigger event], if [condition], [effect]." If you choose such an ability with Trigger Happy, you ignore the trigger event, and the ability will go on the stack even if the intervening if condition is not fulfilled, but the ability will still check the intervening if condition as the ability tries to resolve
Descent into Avernus Want a quick pick-up game
With cards that add DON