Creature - Dinosaur Swooping Pteranodon Flying, haste Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn
I mean, where would Sauron be without his trusty undead minions to go and do his bidding while he eyes out the world from his fortress of Barad-Dr
2 life might be miniscule, but when everything you have is tapping people for damage, they might have to think twice about each time they get smacked trying to kill this guy
Sorcery Kindred - Rogue Sphinx Ambassador Flying Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name
There are some X-spells and Hydras in the deck to take advantage of it, but this is one that is best left in the 99 unless youre making some cool Hydra tribal thing out of it, although the deck has a small Hydra subtheme
Thats all for me this week, folks