-Can be activated at almost any time (not being able to be activated during the damage step is an exception) -Negates ANY activated effect, not just targeting 1 card on field, or that would destroy a card
Proxies are great for test decks, commander decks and protecting valuable originals and expensive staples
Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order
Our other win condition here involves Trade Routes, one of the best cards in the deck
Will they hold up to scrutiny or disrupt the power balance of a table of established players
The reason for this is that it is preferable to use these spells only when they can be used to achieve victory (that is, to reduce the opponents life amount to 0), and this situation only exists in the relatively late stages of the game, when in any case the player has at his disposal many means of producing mana