Medium power levels, rock solid utility effects, and strange abilities that feel too niche at rare or mythic and too warping at common
11 Damage counters
Tifa finished second in a Magic Online Duel Commander Trial, showcasing its potential
Using this to buff your creatures and complete Pyromancer's Ascension (Dragon's Approach anyone?) and Luminarch Ascension looks powerful, though building around quest counters seems more niche than good
Creature - Human Peasant Color tag templates(None) Bird Admirer Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Creature - Human Archer Werewolf Color tag templates(None) Burly Breaker Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Creature - Human Werewolf Color tag templates(None) Candlegrove Witch Coven At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn
Cleansing Nova Cleansing Nova is a classic, and it provides some good flexibility