There is no value in getting a huge amount of traffic if that doesnt convert
It hasnt, and it wont, because May 29s freshly announced set, Destined Rivals, is reintroducing the beloved baddies Team Rocket to the TCG for the first time since the year 2000
While its next two chapters place a +1/+1 counter on two target creatures and gain two life arent wildly powerful, they still provide you ample value for the low, low price of
The Miracle Worker deck is all about Enchantments
The drawback is that creature has to have a mana cost equal to or lower than the number of lands you have, but thats super easy to get around in green
You want to play a control / combo or durdly deck You'd prefer avoiding the combat step, if possible You want to play an aggro deck but want to focus on going tall instead of going wide You want a deck that you can upgrade / optimize whose best cards aren't super expensive (some of the best Vampire cards are pricey!) If you like where this deck is going, then great