Other cool tech is blinking an animated land to draw a bunch of cards and discard nothing off Vanish into Memory, turn our lands into angelic finishers with Sigarda's Summons, removing counters to ramp with Scholar of New Horizons, and we're also running all the "nonland" wipes like Flood of Tears because they don't affect our land creatures
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So you tap for the Keepers ability to make a 2/2 Vampire
The random legendary creatures and cheap aggro options, though
There are six main things you should assess while looking at a card: Card edges: The beveling on a card should be consistent
Once the spell resolves, you can put your hand onto the battlefield for free, and with powerful enough of fatties, that should hopefully be enough to decide the game