$6.49 Ephemerate Modern Horizons $8.49 The Fire Crystal Final Fantasy $11.99 Ilharg, the Raze-Boar War of the Spark $0.99 Atsushi, the Blazing Sky Secrets of Strixhaven Commander Decks $12.99 Flaming Tyrannosaurus Universes Beyond: Doctor Who $9.99 Monster Manual Commander Legends: Battle for Baldur's Gate $2.99 Up the Beanstalk Wilds of Eldraine $2.99 Greater Good Bloomburrow Commander Decks $1.99 Blasphemous Act Lorwyn Eclipsed Commander Decks $12.99 Reanimate Final Fantasy Commander Decks $1.49 Molten Primordial Gatecrash $3.99 Flameshadow Conjuring Magic Origins 0 results found
you can do much better for actual mana doubling
Commander Anthology Volume II collects four sought-after and long-out-of-print Commander series decks in one deluxe package
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Legendary is a gold pentagon, and Enchanted is a rainbow hexagon
Here are all of the budget instant speed green card draw spells you can include in your decks: Charge Through Target creature gains trample until end of turn Draw a card Hunters Insight Choose target creature you control Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards Inspiring Call Draw a card for each creature you control with a +1/+1 counter on it Those creatures gain indestructible until end of turn Viridescent Wisps Target creature becomes green and gets +1/+0 until end of turn Draw a card Warriors Lesson Until end of turn, up to two target creatures you control each gain Whenever this creature deals combat damage to a player, draw a card Here is a pre-populated list of all of those 2 mana instant speed green card draw spells I was mentioning