instead of merely preventing the damage, you can keep the opponents shield down for a full turn cycle to bring things toward a conclusion
Being able to cast two spells a turn should be achievable in most decks, and regardless of whether youre ramping into an expensive or early commander, youll want to be playing some amount of ramp to make this happen
They could evolve into their final forms on the same turn they're used
Check your local game store for details
In earlier versions of this essay, I defined the conflicts using pairs of words like order versus chaos, or preservation versus exploitation. Attentive readers pointed out, though, that defining a conflict as order versus chaos is pretty overtly taking a position on that conflict
japanime May 12, 2021, 1:40am 15 Lovely collection