This green-white enchantment is great for go-wide decks, since it's an "anthem" that grants +1/+1 to all friendly creatures
The permanent clause is another possible knob to turn, definitely
Voyage Action Voyage gives us more versatility to use with locations, enabling you to move 2 characters of your to the same location for free
With the mana curve in this deck, thats almost any spell
And thats about where the good stuff ends, because Peters main ability, Youre Next!, is useless unless you are playing against a pirate deck
The Verdict Im not into Magic for the financial aspect (if I were, I wouldnt have spent so much money on cardboard that I absolutely dont intend to resell) so you can always take my opinion on the value aspect with a grain of salt