Youve got some okay card draw, some good opportunities to go wide with Dwarfs, and even some ramp with Winnie the Pooh, Having a Think
He had been trained by the best fighting instructors money could buy, and his ample skills were more than enough to defeat the cutthroats that threaten the streets of the High City of Paliano
These cards are not necessarily going to help you win games, and they are not selected to introduce chaos or randomness, but I hope that they will help to inject some interest and interactivity, keeping players engaged with games and perhaps generating new and interesting situations
Vaultguard Trooper's ability will check as your end step starts to see if you control two or more tapped creatures
Its uninkable status is a bit of a downer, but seven willpower and two lore for questing are respectable advantages
1 Winter, Cynical Opportunist Deliriously Good Being able to reuse a card that has already expended itself is usually pretty good in Magic