In fact, the only time I can remember us doing anything anywhere in the ballpark was in Urza's Saga block with two cycles of enchantments, one uncommon and one rare
Invasion of Ikoria ($6) Finale of Devastation and Green Suns Zenith are similar cards, and this is now a card that can be played alongside the Finale
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There are plenty of 2-card infinite combos that rely on enchantments, and tutors can add some redundancy and consistency to your combo
The name of the card is also imposing, the art is beautiful, and the flavor text is dangerous and foreboding in a way that keys the audience in on the abolishment edict to come
Flanking means "Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn." If a creature gains flanking during combat, that has no effect on any creature already blocking it