Once were set up, Ive aimed for a good proportion of my spells to contribute to the overall strategy of either protecting my investments, or being able to bring them back: Recursion Emeria, the Sky Ruin Mistveil Plains Sword of Light and Shadow Marshals Anthem Karmic Guide Miraculous Recovery Sun Titan Dawnbreak Reclaimer Adarkar Valkyrie Angel of Serenity Bruna, the Fading Light Emeria Shepherd Emeria Shepherd is secretly the best card in the deck, and with Sword of the Animist can get a bunch of triggers quickly
A buggy card can be any item issued by the original company
Instant-Win Condition: Starting from the turn after the one in which it was Special Summoned, if Number iC1000: Numerounius Numeronia did not battle during the opponent's turn, its controller automatically wins the Duel at the end of that turn
The box states "noncreature spells" and "protection fields," which very much reads like a control deck that could even feature some alternative win conditions other than hitting opponents down to zero life
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Number 93: Utopia Kaiser X LIGHT Rank 12 [ WarriorXyzEffect ] ATK 2500 DEF 2000 2+ "Number" Xyz Monsters, with the same Rank, that have material Once per turn: You can Special Summon Rank 9 or lower "Number" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of materials with different names attached to this card, but their effects are negated, then detach 1 material from this card