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15 Minutes to Self-Destruct gw the Great Drake

SKU: 51654226722
4.5
USD63.00 USD84.00

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Description

the Great Drake

Includes a comic strip in which Bob Bifford reminisces about the Norscans

steal secret plans and restricted codes

you determine the black sheep – the player who made the worst guesses

Players use positive integers (whole numbers) in their quest to achieve a very mathematical goal — but it's not just putting 4 and 2 together to achieve the 42 goal (for example) as Math Fluxx also features the Plan B Meta Rule

15 Minutes to Self-Destruct gw the Great Drake15 Minutes to Self Destruct is a co operative game of escaping a spaceship that is about to explode. Preferably before it explodes. The problem is, the self destruction sequence has been set by the ship's AI running wild, and that same AI is still trying to stop the players from fleeing. To successfully flee, the players have to activate the escape pod by turning on 13 switches all over the ship. To reach the switches they have to unlock the doors

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